Nov 072011
 

These days, if you need artwork for your technical presentation, chances are good that you can not only size the artwork to fit your needs but also adjust the level of detail. A simple control of “layers” will let you select what to show.

But before computers, if you wanted two similar drawings but with different levels of detail, you had to manually draw the things.  As an example. behold these drawings of an early Lockheed Space Shuttle concept, derived from the STAR Clipper concept. All three of them wound up in the STAR Clipper article I’m working on for issue V3N2 of APR. Coming from three separate sources, they each wormed their way into the article until I recognized that they were all essentially the same thing, and boiled ’em down to the last, and best, of the drawings.

 Posted by at 10:06 pm

  3 Responses to “Art at various resolutions: Back In The Day”

  1. a wonderful piece of artwork !

    this Cockpit, has that a duplicate set of Windows ?
    i mean one on Shuttle hull and second on Crew-section.

  2. If drawn on Mylar couldn’t you ‘layer’ the illustration so you wouldn’t have to redo the drawing each time? I recall doing something like this back in drafting class in high school back in the ’70’s.

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